Regional Game Industry Profile Estonia

As with the other two Baltic States, Estonia’s game industry is a fairly young and emerging industry. This also accounts for the fact that there aren’t yet detailed statistics on the game industry. An estimate of 70 companies* places the industry size in the lower range of the whole BSR. In relation to population, this means 53 per 1m inhabitants (population of Estonia in 2017 was 1.316 million). Most of the companies have started after 2010, and since 2015 the industry has grown exponentially. The sector has gained traction after the success of Creative Mobile (est. 2010, more than 350 million downloads in drag racing games) and the establishment of Gamefounders in 2012, an international accelerator of game studios set up by Enterprise Estonia in close cooperation with private investors. Recently, there has also been a considerable increase in activities in the national game landscape, such as game jams, meet-ups etc., an indicator for a growing and lively business sector, with universities also adding game related courses in their curricula. The community is led by IGDA Estonia, organising monthly events, yearly GDD conference and company missions to sectoral fairs. Two additional NGOs have been established in 2017 – APT Game Generator (in Tartu) and Gamelab (in Tallinn). The sector employs around 500 people resulting in over 370 employees per million inhabitants. The largest pool of companies consists of small teams with up to 5 employees (80% of the whole sector). The revenue of 16.7 m € for the whole industry sector gives an average of 240 000 € per firm.

*IGDA Estonia is tracking the sector in Estonia on their website, the estimations above have been desk researched for 2017 leaving out the gambling and payment companies in the list: www.igdaestonia.org/industry-database

Source: Data from IGDA Estonia (2017), own chart

Source: Data from IGDA Estonia (2017), own chart

Source: Own deduction

Interest/lobby associations 5
Incubators with full focus on games 1
Technical incubators that could in principle harbour game start-ups 2
Revenue 2017: 120 m € (estimation), 2016: 92 m € (source: IGDA Estonia and Central Commercial Register of Estonia)

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Status: 01/2019

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